Taïna, indienne des Caraïbes, a été instruite dès son enfance pour devenir chamane, mais Christophe Colomb et les Espagnols arrivent...
The last thirty-five years have seen profound upheavals in the field of graphic communication. One by one, the old certainties about the techniques and purposes of graphic design have been questioned and torn apart. Jettisoning rules that no longer seemed relevant in the postmodern era, designers and typographers have reassessed their roles and forged experimental new approaches. No More Rules is the first wide-ranging critical survey to attempt to make sense of these international developments. No More Rules tells this story in detail, breaking down a broad and sometimes confusing field of graphic design activity into key developments and themes, such as the American new wave, punk and its aftermath, deconstructionist theory and design, the digital type revolution, typography grunge, graphic authorship and graphic agitation, retro and the vernacular, and recent new conceptual approaches to design. Each of the book's key themes - origins, deconstruction, appropriation, technology, authorship and opposition - is illuminated by stunning examples of work that has changed the way in which designers and their audiences think about graphic communication.
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Taïna, indienne des Caraïbes, a été instruite dès son enfance pour devenir chamane, mais Christophe Colomb et les Espagnols arrivent...
Une belle adaptation, réalisée par un duo espagnol, d'un des romans fondateurs de la science-fiction, accessible dès 12 ans.
Merci à toutes et à tous pour cette aventure collective
Lara entame un stage en psychiatrie d’addictologie, en vue d’ouvrir ensuite une structure d’accueil pour jeunes en situation d’addiction au numérique...